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Bullets go through walls.
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Space Guy:
I'm pretty sure projectiles don't have a collision mesh. Pong balls/rockets etc. don't have any width even when scaled up, they only do short ray-tests every tick.

Setting a projectile's arming delay can cause it to go through walls sometimes.
Treynolds416:

--- Quote from: Space Guy on June 10, 2012, 04:06:46 PM ---I'm pretty sure projectiles don't have a collision mesh. Pong balls/rockets etc. don't have any width even when scaled up, they only do short ray-tests every tick.

Setting a projectile's arming delay can cause it to go through walls sometimes.

--- End quote ---
I was under the impression that they need a collision mesh, but only the center of the mesh can actually collide with stuff.
Anyway, I'm positive that adding a mesh wouldn't screw things up any more than they are already screwed, there are collision meshes on the default projectiles
xxxxkill:
I know this is suppose to be a glitch
But do I smell a railgun?
Dr.Tyler O.:

--- Quote from: Space Guy on June 10, 2012, 04:06:46 PM ---I'm pretty sure projectiles don't have a collision mesh. Pong balls/rockets etc. don't have any width even when scaled up, they only do short ray-tests every tick.

Setting a projectile's arming delay can cause it to go through walls sometimes.

--- End quote ---

I do believe you have just solved my problem but how am I going to delay the shots now.
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