| Blockland Forums > Modification Help |
| Bullets go through walls. |
| << < (4/4) |
| Space Guy:
I'm pretty sure projectiles don't have a collision mesh. Pong balls/rockets etc. don't have any width even when scaled up, they only do short ray-tests every tick. Setting a projectile's arming delay can cause it to go through walls sometimes. |
| Treynolds416:
--- Quote from: Space Guy on June 10, 2012, 04:06:46 PM ---I'm pretty sure projectiles don't have a collision mesh. Pong balls/rockets etc. don't have any width even when scaled up, they only do short ray-tests every tick. Setting a projectile's arming delay can cause it to go through walls sometimes. --- End quote --- I was under the impression that they need a collision mesh, but only the center of the mesh can actually collide with stuff. Anyway, I'm positive that adding a mesh wouldn't screw things up any more than they are already screwed, there are collision meshes on the default projectiles |
| xxxxkill:
I know this is suppose to be a glitch But do I smell a railgun? |
| Dr.Tyler O.:
--- Quote from: Space Guy on June 10, 2012, 04:06:46 PM ---I'm pretty sure projectiles don't have a collision mesh. Pong balls/rockets etc. don't have any width even when scaled up, they only do short ray-tests every tick. Setting a projectile's arming delay can cause it to go through walls sometimes. --- End quote --- I do believe you have just solved my problem but how am I going to delay the shots now. |
| Navigation |
| Message Index |
| Previous page |