| Blockland Forums > Modification Help |
| Simple Script Help |
| << < (3/7) > >> |
| Port:
--- Quote from: Ipquarx on June 09, 2012, 12:11:50 PM ---use NewPlayerListGui::update(%this,%cl,%name,%blid,%a,%b,%c). --- End quote --- forget no. secureClientCmd_clientJoin. |
| otto-san:
Hold it! if($JoinMessage::On = true) That will set $JoinMessage::On to true, and so it'll always go even if it's off. Either use == 1 or remove that part completely and just do $JoinMessage::On. |
| Ipquarx:
--- Quote from: Port on June 09, 2012, 12:14:07 PM ---forget no. secureClientCmd_clientJoin. --- End quote --- Dear god you're so damn paranoid. Use this then: --- Code: ---function onServerMessage(%Message) { if(%Message $= "") return; newChatHud_addLine(%message); if(getWord(%Message, getWordCount(%Message)-1) $= "connected.") { //do stuff } } --- End code --- |
| ¥ola:
Lol You guys are making me constantly redo stuff |
| Port:
--- Quote from: Ipquarx on June 09, 2012, 12:19:48 PM ---Dear god you're so damn paranoid. Use this then: --- Code: ---function onServerMessage(%Message) { if(%Message $= "") return; newChatHud_addLine(%message); if(getWord(%Message, getWordCount(%Message)-1) $= "connected.") { //do stuff } } --- End code --- --- End quote --- Paranoid? What? |
| Navigation |
| Message Index |
| Next page |
| Previous page |