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| Custom GUI Control |
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| Slicks555:
Blockland\Add-Ons\System_ReturnToBlockland\interface\profiles --- Code: ---new GuiControlProfile(RTB_TextEditProfile : GuiTextEditProfile) { fillColor = "255 255 255 255"; borderColor = "188 191 193 255"; fontSize = 12; fontType = "Verdana"; fontColor = "64 64 64 255"; fontColors[0] = "64 64 64 255"; fontColors[1] = "0 0 0"; }; --- End code --- just an example, copied from RTB generic.cs |
| Port:
--- Quote from: Slicks555 on June 09, 2012, 03:35:10 PM ---Blockland\Add-Ons\System_ReturnToBlockland\interface\profiles --- Code: --- --- End code --- just an example, copied from RTB generic.cs --- End quote --- That's a profile. --- Quote from: Nexus on June 09, 2012, 03:26:28 PM ---new guicontrol(hi){}; --- End quote --- He wants to create custom classes for GUIs (examples of existing ones: guiBitmapCtrl, guiSwatchCtrl). |
| jes00:
--- Quote from: Port on June 09, 2012, 03:35:31 PM ---That's a profile. He wants to create custom classes for GUIs (examples of existing ones: guiBitmapCtrl, guiSwatchCtrl). --- End quote --- Indeed. |
| Nexus:
what are you unable to do with the current set of gui controls that you need to make a new one to accomplish? |
| jes00:
--- Quote from: Nexus on June 09, 2012, 04:05:54 PM ---what are you unable to do with the current set of gui controls that you need to make a new one to accomplish? --- End quote --- Good point. I just thought for some custom bitmaps and stuff it would be more convenient to just be able to select a GUI control for it. |
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