Blockland Forums > Suggestions & Requests
Chao Garden
<< < (3/9) > >>
otto-san:
It'd be better if you made a chao model similar to m.dts in that it can be modified by colouring and hiding/unhiding nodes.
Peejster:

--- Quote from: TheABELBOTO on June 10, 2012, 01:36:16 PM ---BUT, if i can, i'll work on making more later, but i wonder, how can you level them up? do you give them fruits?
--- End quote ---

Imagine level-up progress like a life bar.
As you give a Chao relevant fruit, animals, or Chaos Drives, this bar goes up or down by a certain number, at least -3, and at most +3,
When the bar is filled up, the chao gains more points to the skill that leveled up, depending on their letter grade in that stat.
A Chao with an A in speed will get more out of a single level-up than a Chao with a D in speed.

I think you should either be able to purchase animals and chaos drives, or make a special kind of brick that will spawn them every once in a while.

Or, just make the Chao Fruit (raises all stats at once) extremely cheap.
TheABELBOTO:

--- Quote from: Peejster on June 10, 2012, 04:12:56 PM ---Imagine level-up progress like a life bar.
As you give a Chao relevant fruit, animals, or Chaos Drives, this bar goes up or down by a certain number, at least -3, and at most +3,
When the bar is filled up, the chao gains more points to the skill that leveled up, depending on their letter grade in that stat.
A Chao with an A in speed will get more out of a single level-up than a Chao with a D in speed.

I think you should either be able to purchase animals and chaos drives, or make a special kind of brick that will spawn them every once in a while.

Or, just make the Chao Fruit (raises all stats at once) extremely cheap.

--- End quote ---
well, i  could make a server and make all dat stuff to test it out
TheABELBOTO:

--- Quote from: Peejster on June 10, 2012, 04:12:56 PM ---Imagine level-up progress like a life bar.
As you give a Chao relevant fruit, animals, or Chaos Drives, this bar goes up or down by a certain number, at least -3, and at most +3,
When the bar is filled up, the chao gains more points to the skill that leveled up, depending on their letter grade in that stat.
A Chao with an A in speed will get more out of a single level-up than a Chao with a D in speed.

I think you should either be able to purchase animals and chaos drives, or make a special kind of brick that will spawn them every once in a while.

Or, just make the Chao Fruit (raises all stats at once) extremely cheap.

--- End quote ---
but, i see theres some that are like speed/strength, how the forget do we script those, and, how can you save a chao's progress?
Peejster:

--- Quote from: TheABELBOTO on June 10, 2012, 04:40:37 PM ---well, i  could make a server and make all dat stuff to test it out

--- End quote ---
Actually, now that I think of it, there would need to be a way to collect currency.
I propose this.

As players perform certain tasks, achievements are unlocked. For example, "hatch a egg carefully", and "hatch an egg by throwing it". As these achievements are unlocked, the player earns a boost to what we shall call "RPM". "Rings per Minute". Players will, for every minute they are on the server, obtain an amount of rings equal to the cumulative worth of their achievements.

So, if a player were to hatch one of their starting eggs by cradling it, and the other by throwing it, then they would start off with two achievements right off the bat, maybe even more, for things like "Hatch a Chao with angry eyes", "Hatch a Chao with a wiggly mouth", "Hatch a Chao with a perfect S in speed", etc.


--- Quote from: TheABELBOTO on June 10, 2012, 04:45:47 PM ---but, i see theres some that are like speed/strength, how the forget do we script those, and, how can you save a chao's progress?

--- End quote ---
Save that stuff to the server. Every time the chao gains an increase in speed, update its walking speed.
Navigation
Message Index
Next page
Previous page

Go to full version