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Is this possible for Blockland?

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TheABELBOTO:

well, now that i think about it, wouldn't this lag blockland?

Kalphiter:


--- Quote from: TheABELBOTO on June 14, 2012, 10:33:26 PM ---well, now that i think about it, wouldn't this lag blockland?

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ITT: people don't know what they're talking about

Mith:

Read through the topic, here are various replies to things.

Yes, it would lag if you have a bad internet connection.

Blockland isn't open-source, neither is any version of Torque that I know of. However, Badspot can change the engine as he pleases, because of the nature of the licenses that Torque sells. This doesn't make programming entirely new features that much easier, though.

If this was implemented, the webpage would likely be connected to from the client, because requiring the server to handle information that doesn't need to be verified is silly. This would mean that it would be possible to turn off the internet browser feature.

Also, just because a feature is of no use to you, or because you have different, sometimes harder way of going about it doesn't mean that the feature shouldn't be implemented. An internet browser that everyone in-game with the feature on could see would be great for people who want to have a theater, show someone a thread on the forums, letting people listen to any music the want, even in another person's server, and, as mentioned before, it could be useful to have this for presentations and build plans and coordination.

pecon98:


--- Quote from: Mith on June 14, 2012, 11:56:15 PM ---Read through the topic, here are various replies to things.

Yes, it would lag if you have a bad internet connection.

Blockland isn't open-source, neither is any version of Torque that I know of. However, Badspot can change the engine as he pleases, because of the nature of the licenses that Torque sells. This doesn't make programming entirely new features that much easier, though.

If this was implemented, the webpage would likely be connected to from the client, because requiring the server to handle information that doesn't need to be verified is silly. This would mean that it would be possible to turn off the internet browser feature.

Also, just because a feature is of no use to you, or because you have different, sometimes harder way of going about it doesn't mean that the feature shouldn't be implemented. An internet browser that everyone in-game with the feature on could see would be great for people who want to have a theater, show someone a thread on the forums, letting people listen to any music the want, even in another person's server, and, as mentioned before, it could be useful to have this for presentations and build plans and coordination.

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Well put.

Chrono:


--- Quote from: Blockoverlord on June 14, 2012, 08:14:59 PM --- Well, Blockland isn't using the recent version of Torque 3D now is it?

--- End quote ---
Badspot has access to the entire source of the engine he's using. He can add anything he likes.


--- Quote from: TheABELBOTO on June 14, 2012, 10:33:26 PM ---well, now that i think about it, wouldn't this lag blockland?

--- End quote ---
What? Where are you even getting this from?
Gosh, sure love it when people come up with imaginary problems for things not even started yet!
Let's not forget that 'lag' is completely dependant on the computer.


--- Quote from: Mith on June 14, 2012, 11:56:15 PM ---Yes, it would lag if you have a bad internet connection.
--- End quote ---
If your connection is so bad that you can't view webpages at a decent speed, I'm doubtful you'd be playing Blockland in the first place.

--- Quote from: Mith on June 14, 2012, 11:56:15 PM ---Blockland isn't open-source, neither is any version of Torque that I know of.
--- End quote ---
Then you don't know of any version of Torque. Because it is opensource.

--- Quote from: Mith on June 14, 2012, 11:56:15 PM ---However, Badspot can change the engine as he pleases, because of the nature of the licenses that Torque sells. This doesn't make programming entirely new features that much easier, though.
--- End quote ---
It does for the developers. Aka, Badspot and kompressor.
They literally have the entire C++ source code for the engine, and have made numerous changes to it.

--- Quote from: Mith on June 14, 2012, 11:56:15 PM ---If this was implemented, the webpage would likely be connected to from the client, because requiring the server to handle information that doesn't need to be verified is silly.
--- End quote ---
And what of stuff that would need to be verified? What purpose would it serve if it acted as a private browser? We really don't need a browser being processed by our client, because that would defeat the purpose of actually putting the browser ingame. Everyone would be viewing certain pages differently.

--- Quote from: Mith on June 14, 2012, 11:56:15 PM ---This would mean that it would be possible to turn off the internet browser feature.
--- End quote ---
You would be able to turn it off regardless. Handling something server-sided doesn't mean you can't give the client an option to ignore data sent by the server.

--- Quote from: Mith on June 14, 2012, 11:56:15 PM ---Also, just because a feature is of no use to you, or because you have different, sometimes harder way of going about it doesn't mean that the feature shouldn't be implemented.
--- End quote ---
The way you wanted to implement it, there wouldn't be a purpose for anyone to use it. The host would watch a video logged into his account, clicks subscribe. Everyone else gets an error because they aren't logged in on their client, and if they are, they get subscribed to a channel they didn't intend on doing. If the page viewing is handled by the client, a host or other player could even go as far as changing other people's information on their profiles, or even posting topics as them.

--- Quote from: Mith on June 14, 2012, 11:56:15 PM ---An internet browser that everyone in-game with the feature on could see would be great for people who want to have a theater, show someone a thread on the forums, letting people listen to any music the want, even in another person's server, and, as mentioned before, it could be useful to have this for presentations and build plans and coordination.

--- End quote ---
Yeah, why put in all the effort of eventing, scripting, and doing anything real fancy when you can just plaster some video you made into a theatre? Why bother building the theatre and having people join when you could just post the link to the video?

The point of having ingame presentations/theatres/plays/etc is displaying your imagination and creative skills. Not to show off some webpage.


I can think of some nice uses of it, but presentations aren't one of them.



--- Quote from: pecon98 on June 15, 2012, 01:03:01 AM ---Well put.

--- End quote ---
lol...

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