Blockland Forums > General Discussion
Blockland Trivia
Otis Da HousKat:
--- Quote from: Jeep on June 14, 2012, 12:43:32 AM ---Q: Blockland was at one point partnered with Lego when it was an Indie Game. However, Badspot decided to separate from Lego due to a legal issue. Hence the formation of the main menu displaying: © Blockland, LLC. (hint: 2004)
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None of this is true.
zmaster:
Scripts have no brick placing restrictions.
for example floating bricks, bricks under the map, bricks inside bricks, bricks on other's builds (no trust) are all possible
YourBuddyBill:
--- Quote from: zmaster on June 18, 2012, 11:49:57 AM ---Scripts have no brick placing restrictions.
for example floating bricks, bricks under the map, bricks inside bricks, bricks on other's builds (no trust) are all possible
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When floating bricks are enabled in the engine with a script (allowing players to build with them), it makes build trust pointless.
Port:
--- Quote from: Tic-toc26 on June 17, 2012, 03:11:07 PM ---"call me slenderblock" actual quote
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Incorrect.
--- Quote from: YourBuddyBill on June 17, 2012, 05:29:31 PM ---It, along with floating bricks, are disabled in the engine
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Wrong.
--- Quote from: YourBuddyBill on June 17, 2012, 05:29:31 PM ---Also, the failed Tie Fighter vehicles trigger console messages:
"Vehicle has > (some number) polygons - consider simplifying that stuff"
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It happens for anything with more than or equal to 256 polygons, not just Tie Fighter.
YourBuddyBill:
--- Quote from: Port on June 18, 2012, 01:04:53 PM ---Wrong.
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Well, they do cause some problems when enabled, so... I know Tomtom has a script in progress that lets players build floating bricks.
Also, I know that it's not just the tie fighters, but those were the only examples that came to mind.