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| Failed to perform Bzip2 decompression |
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| jarelash:
Well, its about time this happens to me aswell. I had these random crashes on some server saying "Failed to perform Bzip2 decompression". I didnt care about that much, but then it started to happen on more and more servers. I just uninstalled and re-installed BL. The setup went really fast, its almost like it wouldn't have installed some files or stuff. Anyways, now when i launch blockland, it instantly says "Failed to perform Bzip2 decompression". I checked BL forums for any help...no results, only about the server crashes. I've tried to ask my friends about it, they don't answer me...Can anyone help? |
| jarelash:
//-------------------------- 6/12/2012 -- 19:55:54 ----- Processor Init: Intel (unknown, Pentium 4 family), ~2.75 Ghz (timed at roughly 2.76 Ghz) FPU detected MMX detected SSE detected Math Init: Installing Standard C extensions Installing Assembly extensions Installing FPU extensions Installing MMX extensions Installing SSE extensions Input Init: DirectInput enabled. Blockland Launcher v20 build 1511 Module Directory: C:/Documents and Settings/Jare/Omat tiedostot/blockland Profile Path: C:\Documents and Settings\Jare\Omat tiedostot\Blockland/ Total Ram: 2038 MB OS: Windows XP Professional Service Pack 3 (build 2600) --------- Parsing Arguments --------- argc = 1 argv[0] = C:\Documents and Settings\Jare\Omat tiedostot\blockland\BlocklandLauncher.exe Parsing command line arguments: Blockland launcher running... Loading compiled script base/main.cs. Video Init: Accelerated OpenGL display device detected. Voodoo 2 display device not detected. Activating the OpenGL display device... Activating the OpenGL display device... (NEW) OpenGLDevice::setScreenMode 640 480 32 60 0 safeModeOn = 0 fixedFrame size = 3 caption size = 26 maxWindowWidth = 1274 maxWindowHeight = 992 Setting screen mode to 640x480x32@60hz (w)... winState.hGLRC does not exist winState.appDC does not exist winState.appWindow does not exist Creating a new window... moving window Acquiring a new device context... setting pixel format Pixel format set: 32 color bits, 24 depth bits, 8 stencil bits Creating a new rendering context (2)... Making the new rendering context current (2)... wglMakeCurrent worked don't need to ressurect texture manager setting vsync 0 done setting vsync showing window setting forground window setting window focus done with OpenGLDevice::setScreenMode OpenGL Init: Enabled Extensions ARB_multitexture (Max Texture Units: 8) EXT_compiled_vertex_array EXT_texture_env_combine EXT_packed_pixels EXT_fog_coord ARB_texture_compression EXT_texture_compression_s3tc 3DFX_texture_compression_FXT1 (ARB|EXT)_texture_env_add EXT_texture_filter_anisotropi c (Max anisotropy: 4.000000) GL_ARB_vertex_buffer_object GL_EXT_multi_draw_arrays OpenGL Init: Disabled Extensions EXT_paletted_texture NV_vertex_array_range WGL_EXT_swap_control ARB_occlusion_query OpenGL driver information: Vendor: Intel Renderer: Intel 915G Version: 1.4.0 - Build 4.14.10.4410 OpenGL Init: Enabled Extensions ARB_multitexture (Max Texture Units: 8) EXT_compiled_vertex_array EXT_texture_env_combine EXT_packed_pixels EXT_fog_coord ARB_texture_compression EXT_texture_compression_s3tc 3DFX_texture_compression_FXT1 (ARB|EXT)_texture_env_add EXT_texture_filter_anisotropi c (Max anisotropy: 4.000000) GL_ARB_vertex_buffer_object GL_EXT_multi_draw_arrays OpenGL Init: Disabled Extensions EXT_paletted_texture NV_vertex_array_range WGL_EXT_swap_control ARB_occlusion_query OpenGLDevice::setScreenMode 640 480 32 60 0 safeModeOn = 1 fixedFrame size = 3 caption size = 26 maxWindowWidth = 1274 maxWindowHeight = 992 Setting screen mode to 640x480x32@60hz (w)... Already at this resolution Video::setDevice - activate call done Video::setDevice - resetting canvas Loading compiled script base/defaultProfiles.cs. Loading compiled script base/customProfiles.cs. Loading compiled script base/messageBox.cs. Loading compiled script base/MessageBoxOKCancelDlg.gui. Loading compiled script base/MessageBoxOkDlg.gui. Loading compiled script base/MessageBoxYesNoDlg.gui. Loading compiled script base/launcherGui.gui. Downloading manifest from 'http://update.blockland.us/latestVersion.php'... 76985 bytes retrieved Got non-CURLE_OK result on a request, result was 3 - Request was for '' Requesting file from CDN: http://cloud.blockland.us/blobs/b5f0e75abb83217693650c8634238fd8c02b13db.bz2 Got non-CURLE_OK result on a request, result was 3 - Request was for '' Requesting file from CDN: http://cloud.blockland.us/blobs/ec4f855d7c908462c9260e6ce13620008393d0f9.bz2 Got non-CURLE_OK result on a request, result was 3 - Request was for '' Requesting file from CDN: http://cloud.blockland.us/blobs/f0371df0be90b1c0f6299989681f60b71868ae7f.bz2 Got non-CURLE_OK result on a request, result was 3 - Request was for '' Requesting file from CDN: http://cloud.blockland.us/blobs/162a920be153db27bfa230c17a5ac5410e97f0ef.bz2 Got non-CURLE_OK result on a request, result was 3 - Request was for '' Requesting file from CDN: http://cloud.blockland.us/blobs/cada2abf2f8c13f31536263bc8e07ebae000a97a.bz2 Got non-CURLE_OK result on a request, result was 3 - Request was for '' Requesting file from CDN: http://cloud.blockland.us/blobs/f108ea0ba47e1537d4a5181cc41288dc3fbde6b2.bz2 Got non-CURLE_OK result on a request, result was 3 - Request was for '' Requesting file from CDN: http://cloud.blockland.us/blobs/1688d5ac8a66bc12db910725a1768674e612ecbd.bz2 Got non-CURLE_OK result on a request, result was 3 - Request was for '' Requesting file from CDN: http://cloud.blockland.us/blobs/dc28196b98282a43c93a380d589438ccee4d0489.bz2 Requesting file from CDN: http://cloud.blockland.us/blobs/7fb8050e6d7a579159456ac71d13f8139d148cbb.bz2 Requesting file from CDN: http://cloud.blockland.us/blobs/92d520b892dfc82770632d03bcfdbf05cc129e94.bz2 Requesting file from CDN: http://cloud.blockland.us/blobs/9056e0ba5d927c014708134562852dfcf2dbda0b.bz2 Requesting file from CDN: http://cloud.blockland.us/blobs/17e77ab574c13b79eee8d9d9471d07af4f903f04.bz2 Fatal-ISV: (\dev\Blockland\trunk\engine\blobs\blobBuffer.cpp @ 41) Failed to perform bzip2 decompression. |
| Greek2me:
Try going to "My Documents\Blockland" and deleting the file called cache.db. |
| jarelash:
well, that didnt really work. It DIDNT crash immitietly, but it did crash after about 732 files were installed |
| jarelash:
Also i noticed that the Data, or whatever that file was named, isnt there. |
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