Total Members Voted: 40
http://www.planetside2.com/shop?buy=stationcashno pay2win here guys! cosmetics only! this isnt p2w wheres p2w?????????????
I feel like our definition of 'pay-to-win' differs. :/
Games that let you buy better gear or allow you to make better items then everyone else at a faster rate and then makes the game largely unbalanced even for people who have skill in the game without paying.
ANY one of the following is Pay to Win imo:1: The game locks the best stuff for paying players only (most obvious form of P2W). 2: The game has artificially inflated unlock requirements AND there is a distinct difference of best gear vs worst gear (ex: newbie gear is obviously under-balanced vs the higher level stuff). Meaning, you can play for free, but it will take you a lot of grinding to get to the best gear; while a paying member can access the best stuff immediately. That is pay to win, because, despite the fact that a player can EVENTUALLY get the best gear for free, when facing artificially inflated unlock requirements, along with being under-powered due to sub-standard starting/early/free gear, the ability to grind that gear for free is practically impossible.
I think it comes down to your personal definition of 'win' and what should be protected or kept as part of the gameplay. Currently a lot of people use the words "non-game affecting" as the line in the sand. The thing about that is, they're only talking about combat. I agree that cash shops shouldn't affect combat. What is 'Win' for the person who likes to craft uniforms or equipment for their guild? What if 'win' is looking cool in game? These games advertise many more features than just combat and there are many other reasns to play than just fighting mobs.
Where did the nicknames Smurf, Barney, and Elmo come from?
Smurfs because the NC is blueBarney because the VS is purpleElmo because the TR is red