| Blockland Forums > Suggestions & Requests |
| Pokemon playertypes |
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| Chrono:
That looks horridly unbalanced. Why not just have one that has good speed but bad health? and etc? |
| MARBLE MAN:
--- Quote from: Chrono on June 14, 2012, 04:12:14 PM ---That looks horridly unbalanced. Why not just have one that has good speed but bad health? and etc? --- End quote --- Pokemon dont have 10K health... What would be reasonable? 5x more than there is so battles last longer? |
| The Corporation:
--- Quote from: Chrono on June 14, 2012, 02:26:26 PM ---Good god do you know how many datablocks this would take? --- End quote --- Guessing over 2000. |
| Fastlex:
If it takes to many datablocks then just the starters? |
| MARBLE MAN:
5 tiers of Flying and ground pokemon. Normal (5 ground, 5 flying) T# - Speed Health MaxWeapons T1 - 1.05 64 1 T2 - 1.50 128 2 T3 - 1.95 192 3 T4 - 2.30 256 4 T5 - 2.75 384 5 Slow (5 ground, 5 flying) T# - Speed Health MaxWeapons T1 - 0.50 64 1 T2 - 0.75 128 2 T3 - 1.00 192 3 T4 - 1.15 256 4 T5 - 1.37 384 5 Boss (5 ground, 5 flying) T# - Speed Health MaxWeapons T1 - 1.00 400 1 T2 - 2.00 600 2 T3 - 2.50 800 3 T4 - 3.00 1000 4 T5 - 3.50 1200 5 Recharge Rate for all pokemon (when you have spells) is 0.2 Total of 30 Player types (Thats probably enough) Flying pokemon can use jets I think this is all the datablocks you will need.... |
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