| Blockland Forums > Suggestions & Requests |
| Accepting JVS content ideas |
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| lordician:
If you could make a more futuristic door, that would be cool. Like in one of the more futuristic games and/or movies. (Halo, Star Wars) I don't really know which one of the many, it just has to look a bit futuristic. |
| CopBlock:
--- Quote from: lordician on June 15, 2012, 06:07:15 PM ---If you could make a more futuristic door, that would be cool. Like in one of the more futuristic games and/or movies. (Halo, Star Wars) I don't really know which one of the many, it just has to look a bit futuristic. --- End quote --- halo's doors are kinda like elevator doors(in the wya that they slide) turned sideways so they go up and down. atleast the ones are ships are, judging from halo 1. theres also the doors in that one underground lab thing that open like that i believe |
| Teneksi:
--- Quote from: zmaster on June 15, 2012, 03:16:44 PM ---you dont need both an L and R version if you use CW and CCW properly --- End quote --- No, the other side has to be a plain metal handle. The kind you can only pull on. It's a door that can always be opened from the inside but may or may not be opened from the outside (don't worry about eventing it more than usual though). To get both left- and right-hand, it has to be mirrored, not just opened the other direction. |
| CopBlock:
--- Quote from: Eksi on June 15, 2012, 06:32:25 PM ---No, the other side has to be a plain metal handle. The kind you can only pull on. It's a door that can always be opened from the inside but may or may not be opened from the outside (don't worry about eventing it more than usual though). To get both left- and right-hand, it has to be mirrored, not just opened the other direction. --- End quote --- there are only two ways i can think of that would work for opening a door from one side alone. one is a brick with ray casting enabled, but nothing else so you cant click through it. but if you stand in it you would be able to click the door so you would need to event the door to make it to where it uncollides when it opens and goes back to colliding when its done. or you could use variables, i believe. |
| Teneksi:
--- Quote from: CopBlock on June 15, 2012, 06:44:22 PM ---there are only two ways i can think of that would work for opening a door from one side alone. one is a brick with ray casting enabled, but nothing else so you cant click through it. but if you stand in it you would be able to click the door so you would need to event the door to make it to where it uncollides when it opens and goes back to colliding when its done. or you could use variables, i believe. --- End quote --- Click to open it with restriction or walk onto an onPlayerTouch or zone brick on the inside floor to open it without restriction, also pushing it open without the need to put away your item |
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