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Screen tearing fix?
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heedicalking:
Currently when I rotate around, I can see the screen tear at a bar. With Vsync on I can still see it. Is there a fix for this?
Plexious:
Vsync doesn't work unless you're in fullscreen.
heedicalking:
i wish i could go fullscreen

--- Code: ---Video::setScreenMode 1600, 900, 0, 60
OpenGLDevice::setScreenMode 1600 900 32 60 1
  safeModeOn      = 1
  fixedFrame size = 3
  caption size    = 22
  maxWindowWidth  = 1594
  maxWindowHeight = 872
Setting screen mode to 1600x900x32@60hz (fs)...
  winState.hGLRC exists
Killing the texture manager...
Making the rendering context not current...
Deleting the rendering context...
Releasing the device context...
Destroying the window...
  newFullScreen...
Changing the display settings to 1600x900x32@60Hz...
OpenGLDevice::setScreenMode - ChangeDisplaySettings failed.

--- End code ---
it just goes to a grey screen. I am running Nvidia custom AA on blockland.
Plexious:
Wait, you do realize the checkbox says "Disable V-Sync" under video options. It should be unchecked.
heedicalking:

--- Quote from: Plexious on June 16, 2012, 08:22:43 PM ---Wait, you do realize the checkbox says "Disable V-Sync" under video options. It should be unchecked.

--- End quote ---
Yes.
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