Blockland Forums > Modification Help
Triggering plant errors in script
Ipquarx:
--- Quote from: Treynolds416 on June 16, 2012, 11:02:39 PM ---I cannot, on my mobile right now
--- End quote ---
Well then do it when you get on your desktop or laptop or bedtop or whatever your blockland computer is ._.
Greek2me:
Try this:
commandToClient(%client,'ServerMessage','MsgPlantError_Float');
Port:
Try this:
messageClient( %client, 'MsgPlantError_Float' );
Treynolds416:
--- Quote from: Greek2me on June 16, 2012, 11:44:52 PM ---Try this:
commandToClient(%client,'ServerMessage','MsgPlantError_Float');
--- End quote ---
--- Quote from: Port on June 17, 2012, 01:36:43 AM ---Try this:
messageClient( %client, 'MsgPlantError_Float' );
--- End quote ---
Both work fine
I feel like Greek's is better because the server does the actual error stuff, while port's just sends the message without handling.
Port:
--- Quote from: Treynolds416 on June 17, 2012, 08:08:33 AM ---I feel like Greek's is better because the server does the actual error stuff, while port's just sends the message without handling.
--- End quote ---
messageClient( arg0, arg1, ..., argN ) is just an alias for commandToClient( arg0, 'ServerMessage', arg1, ..., argN ) anyway.