| Blockland Forums > Suggestions & Requests |
| Blockland Explosion Physics |
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| Extrude:
The frag grenade from RTB does just this. Small explosion, with projectiles to keep it contained. |
| ºQuanticº:
--- Quote from: Extrude on June 18, 2012, 11:59:58 PM ---The frag grenade from RTB does just this. Small explosion, with projectiles to keep it contained. --- End quote --- Ya. Thats why I use it on my server. |
| TheABELBOTO:
--- Quote from: ºQuanticº on June 18, 2012, 11:57:09 PM ---Just an idea. Figured it would be pretty cool. --- End quote --- well, if this is so, i can FINALLY release my sticky jumper: (looks like dis) |
| Greek2me:
Could you do a containerRadiusSearch, find the bricks in the explosion area, and see if any are in between the player and the explosion? |
| Extrude:
--- Quote from: Greek2me on June 19, 2012, 12:07:41 AM ---Could you do a containerRadiusSearch, find the bricks in the explosion area, and see if any are in between the player and the explosion? --- End quote --- Could you check 100s of bricks and distance between all players every time somebody fires a splash damage projectile in a deathmatch... |
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