Off Topic > Games
100,000 Strong for Timesplitters 4
uno_da_cat:
--- Quote from: Flubbman on June 20, 2012, 10:03:25 AM ---Doesn't EA own Battlefield?
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Yeah, that was why a put that message. I hate how they whore the game out like it was their child on the street.
Flubbman:
--- Quote ---Q: One final question: What happened with Timesplitters 4? It's become the Bigfoot of gaming.
CY: The Bigfoot of gaming? [laughs] The Yeti?
Do you want the short answer or the long answer? Well, I'll give you the medium answer. I wish we would develop it. We can't develop it the way Free Radical had started it before we acquired them. When we looked at it – and again, I love Timesplitters, I'm a huge Timesplitters fan particularly of the multiplayer part. I love the idea, I love the brand, I love everything – but the publishers don't. That's reality. And I don't want to spend our own money on the project in a retail business.
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welp
why are those large video game publishers afraid of publishing good games?
Night Fox:
--- Quote from: uno_da_cat on June 20, 2012, 04:53:10 AM ---Timesplitters is great because it had so many gamemodes, level creation, multiple era's of technology and a classic fps feel. Things you won't get in any modern day fps.
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well, to be fair, both halo and CoD have a load of gamemodes, but they're all mostly the same.
that's one reason I like UT2004. it has a good bit of unique gamemodes, plenty of maps, and it supports the modding community.
it doesn't had more than one era of technology, but it does have a couple of groups of vehicles. well, if you download CPB2. but you should do that if you get UT2004 anyway.
dunno what a classic fps feel is. but I do prefer games like this to CoD, or halo, or anything else. UT3 is also very similar to UT2004
RNH:
Whatever happened to the split-screen co-op era? I see nowadays that most games require you to have online access if you want to play with anybody but your self.
This is a key point in why TS was so great.
Night Fox:
--- Quote from: RNH on June 20, 2012, 09:37:58 PM ---Whatever happened to the split-screen co-op era? I see nowadays that most games require you to have online access if you want to play with anybody but your self.
This is a key point in why TS was so great.
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that's one reason I like UT3, and even halo
I have five (yep) stepbrothers, so halo's even better for that, since UT3 only allows two at a time
CoD allows that for multiplayer and spec ops (but not the campaign) too, but that game is really boring
even minecraft lets you play with splitscreen
so, splitscreen is still a relatively common thing