Blockland Forums > General Discussion
Suggest me a gamemode to make and host.
<< < (3/10) > >>
Katadeus:
A controlled zombie chase down a canyon, maybe? I know there was plenty of zombie stuff, but it was too often crap, and this could be really cool if you had a nice build and cinematic triggers for zombies to appear.
Greek2me:

--- Quote from: Treynolds416 on June 20, 2012, 09:20:39 PM ---Yes, I'd definitely like to see a salvage server that doesn't completely suck

--- End quote ---
Also, he needs to fix the problem with salvage where 2 people with the same ID cannot build. It prevents siblings from playing..
TheABELBOTO:
why not one of the multi-player game-modes in conkers bad fur day?

--- Quote ---The multiplayer mode in Conker's Bad Fur Day is often referred to as one of the games best features, having a diverse amount of playability.
The various multiplayer modes are as follows:

Death Match: A standard, "kill-everyone else" game.
War: Features the war between the Squirrel High Command and Tediz.
Heist: Players play as either Mr. Yellow, Mr. Blue, Mr. Green and Mr. Red, weasel gangsters working for Don Weaso. Players have to steal as much money as possible from a poorly guarded bank.
Raptor: Players can either be a team of cavemen hunting for raptor eggs or a team of raptors hungry for cavemen flesh.
Beach: A troop of SHC soldiers are attempting to reclaim Paris from the Tediz, who have the city under their control. Players can either be a civilian squirrel to get across a beach to SHC soldier safety or a Tediz soldier who has stop any and all civilians from getting across the beach.
Race: Players must race against one another on lava-proof surfboards.
Tank: Players must blast and kill each other using tanks
--- End quote ---
elm:
Make a fast paced, rotating ctf/tdm  doubleslash rotating map gamemode. Make it require skill, and possibly have perks and other things that players work to unlock and things like that.
Legodude77:
A salvage tdm where one team has to defend something from being captured by the other team, they get a limited amount of time to salvage bricks then rebuild them into defenses, while the other team has to try to destroy those defenses and get to the thing and win. The attackers would start far away also but can bring checkpoint bricks with them.


Basically a attack/defend salvage tdm.   
Navigation
Message Index
Next page
Previous page

Go to full version