| Blockland Forums > General Discussion |
| Suggest me a gamemode to make and host. |
| << < (7/10) > >> |
| John Freeman:
--- Quote from: elm on June 20, 2012, 09:41:11 PM ---Cucumberdude has the best TDM's :\. --- End quote --- Havnt seen him in a while. Where has he been? |
| Night Fox:
Warfare/Onslaught like in the UT series I would love you forever |
| DrenDran:
--- Quote from: Night Fox on June 21, 2012, 04:58:03 AM ---Warfare/Onslaught like in the UT series I would love you forever --- End quote --- That what series? |
| Mocha Furrier:
I remember cucumberdude having this, forgeted up gamemode: There was 2 bad guys, who tried to kill the civilians. The main objective was to kill the Civilian king, but it was forgeted up, like that the civilian king spawned among the civilians, and the CIVILIANS tried to kill the king. So, the gamemode is: Defend the King - Make it so that Civilians can't kill the king - Make another team of Assassins (Low amount of players) and give them all kinds of parkour abilities (Agility player?) - Make a nice, dark map where you can hide easily - Civilians must prevent the king getting assassinated - King can't protect himself. |
| Night Fox:
--- Quote from: DrenDran on June 21, 2012, 05:32:05 AM ---That what series? --- End quote --- Unreal Tournament, silly since you don't seem to know what I'm talking about, I suggest reading this: http://www.gamefaqs.com/pc/914986-unreal-tournament-2004/faqs/29337 specifically, "The Concept of Onslaught and How to Win" the rest is for actually playing the game but... if you're going to try out Warfare instead, which will certainly be more difficult, although much more fun, I suggest reading this as well as the previous link http://www.destructoid.com/hands-on-unreal-tournament-3-s-warfare--49084.phtml if you're skeptical about how often it'll end up being used, I can assure you I will host it often if you make it (well, assuming you allow it, that is) I can't make any guarantees about everyone else, but this gamemode is very fun in Unreal Tournament, and I can only imagine what'll become of it with blockland's customization |
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