Blockland Forums > Suggestions & Requests
"Mirage" Bricks
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Racerboy:

--- Quote from: Treynolds416 on June 20, 2012, 10:14:20 PM ---What if the brick was in one person's viewing range, but not in another's? They would both see it.

--- End quote ---
Oh true...damn


--- Quote from: Lørd Tøny² on June 20, 2012, 10:16:05 PM ---Say you have a cactus, make the entire thing undulo.

Have the cactus disappear when someone walks near it by hidden player touch evented bricks.


You can't have it client sided but I heard mirages disappear themselves if you witness another person walking directly into it so it works out anyways.

--- End quote ---
I guess, but I was trying to think of a way without events...
Lørd Tøny²:

--- Quote from: Racerboy on June 20, 2012, 10:16:58 PM ---I guess, but I was trying to think of a way without events...

--- End quote ---

I know, I tried making builds without events and sometimes they work well. This case however you're going to need events.
Lørd Tøny²:
I guess it's possible to make a hacky emitter. I think Truce could figure it out.


See with emitters the farther you go the emitter disappears. You need to do the opposite and have it disappear when you get close.
Treynolds416:
Just so you guys know, rendering of bricks is client-sided. If it was not, then there would not be a draw distance. I'm just unsure whether that code is available for modification
phflack:
not sure if you can modify the brickgroup before sending it to people
or if there's a function to send a new brick to a client/remove a brick
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