| Blockland Forums > Suggestions & Requests |
| "Mirage" Bricks |
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| Racerboy:
--- Quote from: Treynolds416 on June 20, 2012, 10:14:20 PM ---What if the brick was in one person's viewing range, but not in another's? They would both see it. --- End quote --- Oh true...damn --- Quote from: Lørd Tøny² on June 20, 2012, 10:16:05 PM ---Say you have a cactus, make the entire thing undulo. Have the cactus disappear when someone walks near it by hidden player touch evented bricks. You can't have it client sided but I heard mirages disappear themselves if you witness another person walking directly into it so it works out anyways. --- End quote --- I guess, but I was trying to think of a way without events... |
| Lørd Tøny²:
--- Quote from: Racerboy on June 20, 2012, 10:16:58 PM ---I guess, but I was trying to think of a way without events... --- End quote --- I know, I tried making builds without events and sometimes they work well. This case however you're going to need events. |
| Lørd Tøny²:
I guess it's possible to make a hacky emitter. I think Truce could figure it out. See with emitters the farther you go the emitter disappears. You need to do the opposite and have it disappear when you get close. |
| Treynolds416:
Just so you guys know, rendering of bricks is client-sided. If it was not, then there would not be a draw distance. I'm just unsure whether that code is available for modification |
| phflack:
not sure if you can modify the brickgroup before sending it to people or if there's a function to send a new brick to a client/remove a brick |
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