Blockland Forums > Suggestions & Requests
Unicorn
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Gen. Hothauser:
Here's how to do it

get RustyMunk's HatMod

Spawn Horse

Do the following events on the horse spawn: [onbotspawn] [bot] [wearhat] [unicorn horn]

Done
Plastiware:

--- Quote from: Gen. Hothauser on June 22, 2012, 06:29:55 PM ---Here's how to do it

get RustyMunk's HatMod

Spawn Horse

Do the following events on the horse spawn: [onbotspawn] [bot] [wearhat] [unicorn horn]

Done

--- End quote ---

Problems with this:

* Horn is huge compared to the default horse's head.
* Horn is always pink, regardless of horse's color.
* Not tested, but I imagine RustyMunk's hats are not designed to properly align with horse heads.
Hobbitt:

--- Quote from: Plastiware on June 22, 2012, 07:04:17 PM ---Problems with this:

* Horn is huge compared to the default horse's head.
* Horn is always pink, regardless of horse's color.
* Not tested, but I imagine RustyMunk's hats are not designed to properly align with horse heads.
--- End quote ---

Like I said, I could make you a Unicorn model, but I need to have a MilkShape file of the default horse.

Or if there's some way I can open a DTS. file with MilkShape, then someone please do tell.

Off Topic: I just saw your M0ND0 colorset, Plastiware, it's really good, nice job!
Yosher:
you mean a magical looking one like in terraria or just a horse with a horn?
¥ola:

--- Quote from: Hobbitt on June 23, 2012, 12:17:47 AM ---Like I said, I could make you a Unicorn model, but I need to have a MilkShape file of the default horse.

Or if there's some way I can open a DTS. file with MilkShape, then someone please do tell.

Off Topic: I just saw your M0ND0 colorset, Plastiware, it's really good, nice job!

--- End quote ---

Get Blender.
Get .DTS importer for Blender.
Import horse into Blender.
Save as .msd3d

I'm pretty sure there is still a .DTS importer for Blender, please correct me if I'm wrong.

Extrude is King.
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