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Wedge's Brick Party (BYOB) [Arcologies]

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Sumz:

JVS doors are .dts models that use brick collision. My doors are brick models with .dts collision.

DontCare4Free:


--- Quote from: segfault314 on July 02, 2012, 04:56:19 AM ---Well, JVS doesn't have this issue, and JVS doors are essentially bricks with different models in place of the brick proper. Look at the code for JVS?

--- End quote ---
JVS just disables collissions while it's open.

Sumz:

I guess .setDataBlock(); was never meant to be used in this way.

Anyway, I 'fixed' it by getting rid of the .dts collisions.

If you look here:
http://dl.dropbox.com/u/46778351/Screenshots/07-2012/07-01-2012_06-53.png

When the door is closed it's a solid 1x4x18 box, when it's open it's a little 1x4x1 plate so you can step onto the frame.
You can't collide with the sides or top of the frame now when they're open, sadly.

It has not crashed, but I'm not sure if I want Wedge to use this version. It feels like a really lame way to solve the problem.

Treynolds416:

What you could do is have the stationary brick be immovable, then when it is clicked it is deleted silently and a new brick is placed in an orientation where it looks open. Similar to the way that most evented doors made of bricks work.

Edit: Also wedge, could you pm me the current code for the /warp command? I need it to integrate mailbox warping.

Wedge:


--- Quote from: Sumz on July 02, 2012, 09:57:10 AM ---I guess .setDataBlock(); was never meant to be used in this way.

Anyway, I 'fixed' it by getting rid of the .dts collisions.

If you look here:
http://dl.dropbox.com/u/46778351/Screenshots/07-2012/07-01-2012_06-53.png

When the door is closed it's a solid 1x4x18 box, when it's open it's a little 1x4x1 plate so you can step onto the frame.
You can't collide with the sides or top of the frame now when they're open, sadly.

It has not crashed, but I'm not sure if I want Wedge to use this version. It feels like a really lame way to solve the problem.

--- End quote ---

I'm fine with that. Doors are currently disabled but I'll add them back in.

I've also reset the server but I don't have the most recent save. If nobody else has a save I can load the autosave but the autosaver is still messed up.

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