Blockland Forums > Suggestions & Requests

Admins don't need trust.

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Lugnut:


--- Quote from: Port on June 24, 2012, 02:31:55 AM ---%this.schedule(500, 0, doAllTrust);

that would schedule %this to run the function 0 in 500ms with the argument doAllTrust

--- End quote ---
oops lol, i knew that
--- Quote from: Port on June 24, 2012, 02:31:55 AM ---%gc = clientGroup.getCount();
for(%i = 0; %i < %gc; %i++)
{
   %c = clientGroup.getObject(%i);
   setMutualBrickGroupTrust(%this.bl_id, %c.bl_id, 1);
}

notice the function name; "mutual"

--- End quote ---
yes what's wrong

Port:


--- Quote from: Lugnut on June 24, 2012, 02:32:55 AM ---yes what's wrong

--- End quote ---

the client will be able to do stuff to the admin's bricks too

Lugnut:


--- Quote from: Port on June 24, 2012, 02:34:35 AM ---the client will be able to do stuff to the admin's bricks too

--- End quote ---
now that i actually think about this thats a bigass problem

Nymethus:


--- Quote from: Lugnut on June 23, 2012, 05:41:44 PM ---wat

--- End quote ---
Edited that part. Does it make more sense now? :p

setro2:


--- Quote from: Darkness ZXW on June 23, 2012, 04:43:10 AM ---Yes! There is an addon that lets SAs edit the trust needed to do tasks.

--- End quote ---
Please link me to that. I would actually like this.
Ontopic: This could be very useful. I mean, some players dont like admins clearing bad events, or repainting their bricks. Still, if the admin says it needs to be done, it needs to be done.

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