Blockland Forums > Suggestions & Requests
Admins don't need trust.
Lugnut:
--- Quote from: Port on June 24, 2012, 02:31:55 AM ---%this.schedule(500, 0, doAllTrust);
that would schedule %this to run the function 0 in 500ms with the argument doAllTrust
--- End quote ---
oops lol, i knew that
--- Quote from: Port on June 24, 2012, 02:31:55 AM ---%gc = clientGroup.getCount();
for(%i = 0; %i < %gc; %i++)
{
%c = clientGroup.getObject(%i);
setMutualBrickGroupTrust(%this.bl_id, %c.bl_id, 1);
}
notice the function name; "mutual"
--- End quote ---
yes what's wrong
Port:
--- Quote from: Lugnut on June 24, 2012, 02:32:55 AM ---yes what's wrong
--- End quote ---
the client will be able to do stuff to the admin's bricks too
Lugnut:
--- Quote from: Port on June 24, 2012, 02:34:35 AM ---the client will be able to do stuff to the admin's bricks too
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now that i actually think about this thats a bigass problem
Nymethus:
--- Quote from: Lugnut on June 23, 2012, 05:41:44 PM ---wat
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Edited that part. Does it make more sense now? :p
setro2:
--- Quote from: Darkness ZXW on June 23, 2012, 04:43:10 AM ---Yes! There is an addon that lets SAs edit the trust needed to do tasks.
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Please link me to that. I would actually like this.
Ontopic: This could be very useful. I mean, some players dont like admins clearing bad events, or repainting their bricks. Still, if the admin says it needs to be done, it needs to be done.