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The@Team - A multiplayer real time dungeon crawler by Rotondo

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Demian:


--- Quote from: Doomonkey on June 30, 2012, 11:50:16 AM ---I still get laggy around 17, probably half memory leaks and half terrible computer. I guess I won't be beating the game any time soon lol.

--- End quote ---
Me too. I bet it's memory leaks. I played levels ~20-64 at 10FPS and lag getting worse every floor.

Katadeus:


--- Quote from: Demian on June 30, 2012, 11:47:59 AM ---We could have gone further but it got boring with no monsters. After everyone was around level 13 we 4 became almost unbeatable. 2-4 players is the ideal group size. Monsters are soloable and it's easy to communicate and plan things.

--- End quote ---
Yeah. The best thing I managed was soloing a jabberwock. However, there were too many people.

Extrude:


--- Quote from: Demian on June 30, 2012, 11:47:59 AM ---We could have gone further but it got boring with no monsters. After everyone was around level 13 we 4 became almost unbeatable. 2-4 players is the ideal group size. Monsters are soloable and it's easy to communicate and plan things.

--- End quote ---
We got that far with like 5 people, two of which were total nooblords... So be quiet.
 :panda:

PowerDag:

also katadeus use localhostr or dropbox for your texpack, mediafire is poop

Katadeus:

Awright. However, it will have to wait until Thursday, when I'll be back at that computer.

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