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[RANT] RPGs in Blockland

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otto-san:


--- Quote from: Chrono on June 25, 2012, 05:06:50 PM ---Clearly. Because you straight up said the main point was that they shouldn't be forced.

--- End quote ---
They shouldn't be forced (unless necessary, ie gameplay being almost or completely unplayable without them), but it'd definitely be better to have them.

Continous:


--- Quote from: otto-san on June 25, 2012, 08:14:32 PM ---They shouldn't be forced unless necessary (ie gameplay being almost or completely unplayable without them), but it'd definitely be better to have them.

--- End quote ---
So in other words, optional GUIs with a side of force? Would you like AI with that?

otto-san:


--- Quote from: Continous on June 25, 2012, 08:16:50 PM ---So in other words, optional GUIs with a side of force? Would you like AI with that?

--- End quote ---
i dont get it

Frostbyte:

I remember a RPG that had a scripted or evented battle system, it worked really really well.

J MASTER:

It's a shame I couldn't host my evented RPG's more.


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