| Blockland Forums > Modification Help |
| Need help scripting. |
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| zefoo:
--- Quote from: elm on June 27, 2012, 07:46:35 PM ---Yes, and the name of the person is stored as a variable in their client. So if you have their player object then it would look like so: %playerName = %playerObject.client.name; With their client object: %playerName = %clientObject.name; --- End quote --- So if im aiming at them and --- Code: ---%playerName = %playerObject.client.name; --- End code --- is "Ran" then who ever im aiming at will be stored in the variable %Playername? |
| elm:
--- Quote from: zefoo on June 27, 2012, 07:50:49 PM ---So if im aiming at them and --- Code: ---%playerName = %playerObject.client.name; --- End code --- is "Ran" then who ever im aiming at will be stored in the variable %Playername? --- End quote --- No, read my above post. |
| Ipquarx:
--- Quote from: zefoo on June 27, 2012, 07:50:49 PM ---So if im aiming at them and --- Code: ---%playerName = %playerObject.client.name; --- End code --- is "Ran" then who ever im aiming at will be stored in the variable %Playername? --- End quote --- You need to do a Raycast first. I can't remember the exact function, but inb4port. |
| elm:
--- Quote from: Ipquarx on June 27, 2012, 07:52:03 PM ---You need to do a Raycast first. I can't remember the exact function, but inb4elmedittoolate. --- End quote --- |
| zefoo:
So if I want to see if %targetName = nothing then would i do this? --- Code: ---if(%targetname = "") --- End code --- ? |
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