| Blockland Forums > Modification Help |
| Need help scripting. |
| << < (19/31) > >> |
| Treynolds416:
Elm, you don't really need that last argument. It only exists for the use of really big objects like interiors |
| elm:
--- Quote from: zefoo on June 27, 2012, 07:56:03 PM ---So if I want to see if %targetName = nothing then would i do this? --- Code: ---if(%targetname = "") --- End code --- ? --- End quote --- No, that would set it to nothing. To compare strings use $ so if(%string1 $= %string2) or if(%string1 !$= %string2) |
| Ipquarx:
--- Quote from: zefoo on June 27, 2012, 07:56:03 PM ---So if I want to see if %targetName = nothing then would i do this? --- Code: ---if(%targetname = "") --- End code --- ? --- End quote --- Targetname would never be blank, if we're still taking about the Raycasting. |
| zefoo:
--- Quote from: elm on June 27, 2012, 07:47:58 PM ---Oh, didn't read that aiming part, lol. Edit: To shoot a raycast, here is the code below: //%player should be defined above --- End quote --- What do you mean by that? --- Quote from: Ipquarx on June 27, 2012, 07:58:04 PM ---Targetname would never be blank, if we're still taking about the Raycasting. --- End quote --- Lets just say what if %potato was blank Would that mean I would do --- Code: ---if(%potato $= "") { } --- End code --- ? |
| elm:
--- Quote from: zefoo on June 27, 2012, 08:00:55 PM ---What do you mean by that? --- End quote --- It means that their should already be a %player that is defined, above that code. |
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