Blockland Forums > Modification Help
Need help scripting.
Treynolds416:
Elm, you don't really need that last argument. It only exists for the use of really big objects like interiors
elm:
--- Quote from: zefoo on June 27, 2012, 07:56:03 PM ---So if I want to see if %targetName = nothing then would i do this?
--- Code: ---if(%targetname = "")
--- End code ---
?
--- End quote ---
No, that would set it to nothing. To compare strings use $
so
if(%string1 $= %string2)
or
if(%string1 !$= %string2)
Ipquarx:
--- Quote from: zefoo on June 27, 2012, 07:56:03 PM ---So if I want to see if %targetName = nothing then would i do this?
--- Code: ---if(%targetname = "")
--- End code ---
?
--- End quote ---
Targetname would never be blank, if we're still taking about the Raycasting.
zefoo:
--- Quote from: elm on June 27, 2012, 07:47:58 PM ---Oh, didn't read that aiming part, lol.
Edit:
To shoot a raycast, here is the code below:
//%player should be defined above
--- End quote ---
What do you mean by that?
--- Quote from: Ipquarx on June 27, 2012, 07:58:04 PM ---Targetname would never be blank, if we're still taking about the Raycasting.
--- End quote ---
Lets just say what if %potato was blank
Would that mean I would do
--- Code: ---if(%potato $= "")
{
}
--- End code ---
?
elm:
--- Quote from: zefoo on June 27, 2012, 08:00:55 PM ---What do you mean by that?
--- End quote ---
It means that their should already be a %player that is defined, above that code.