| Blockland Forums > General Discussion |
| Reviving "Underground" - Alpha coming? |
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| Sylvanor:
Sound good, i keep it in mind =) |
| Alphadin:
--- Quote from: M on June 28, 2012, 06:00:32 AM ---Well, if you essentially make it modular in such a way that it is aware of 'color groups' it shouldn't be too hard to make multiple colorable areas of multiple bricks each within the same piece of furniture. I think doing this should really be done before placement though - doing it within the actual world means that every brick has to be aware of the specific piece of furniture to which it belongs, which could be a pretty large amount of extra overhead. Then again, I guess they'll need that anyway for furniture to be able to be picked up again? Depends how you implement that. --- End quote --- Color groups currently use 1 color to indicate it's a group, which is Mono - 2, which is only found on lil's server. |
| Soundwaver7:
Oh god I loved that feature in pokemon diamond/pearl. Can't wait for this to come out. EDIT: There will be traps right? |
| lilboarder32:
--- Quote from: Soundwaver7 on June 28, 2012, 12:17:40 PM ---Oh god I loved that feature in pokemon diamond/pearl. Can't wait for this to come out. EDIT: There will be traps right? --- End quote --- Why not? We'll be looking at all those additional features after a lot of the core functionality is finished. The only difficult thing about traps would be allowing you to see your own, as rendering is sent to all the players. There might be a way, but I can't guarantee that it's possible. |
| Treynolds416:
--- Quote from: lilboarder32 on June 28, 2012, 01:14:28 PM ---Why not? We'll be looking at all those additional features after a lot of the core functionality is finished. The only difficult thing about traps would be allowing you to see your own, as rendering is sent to all the players. There might be a way, but I can't guarantee that it's possible. --- End quote --- Maybe just a text warning and a velocity stop. Also, you could maybe do a text warning and make the player's view swing to look at the trap. |
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