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| Darkness ZXW:
--- Quote from: Ipquarx on June 28, 2012, 10:31:13 PM ---Half decent models != too much ram --- End quote --- Did I ever say that these models were the latest and greatest models on the Earth? Because they're not. I will improve on them, yes, but I'm not going to hire someone to make a model. If you'd like to make one be my guest. |
| Ipquarx:
--- Quote from: Darkness ZXW on June 28, 2012, 10:40:11 PM ---I will improve on them --- End quote --- That's all I wanted to know. |
| seargent227:
Maybe add certain power ups that spawn every so often such as maybe being able to run faster and maybe jump higher or something like that, also add ranking system? |
| Darkness ZXW:
--- Quote from: seargent227 on June 29, 2012, 01:32:35 AM ---Maybe add certain power ups that spawn every so often such as maybe being able to run faster and maybe jump higher or something like that, also add ranking system? --- End quote --- That'd be cool, and I may add in a ranking system such as like <100 hours played - >1000 hours played. Seems easy enough, change the datablock for a set amount of time and then change back to regular. Thanks for the idea. |
| Katadeus:
This looks cool. If you're looking for something that would be a low-poly model, I would suggest something like cube-Kirby. The hands would actually end up overlapping with the weapons, but I think that's okay for this. Oh and if you want small-scale textures for stuff, I may be able to provide. I don't think I could make much of anything good higher than 16x16. |
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