| Off Topic > Games |
| Source Filmmaker Mega/Media Thread |
| << < (61/198) > >> |
| Mr. Jelly:
--- Quote from: steve5451 on July 06, 2012, 02:44:26 AM ---SO JELLY --- End quote --- ._. |
| Aphtonites:
what the forget is your problem valve i signed up to get source filmmaker a few minutes after meet the pyro is released And i still don't have it :c EDIT: oh come on what the forget source filmmaker keys are raining everywhere and most of the people who got one don't even use it :c |
| cooldawson3:
Well... I signed up days after the survey thing started. Guess I'll have to wait 'till the release. ;-; |
| Katadeus:
--- Quote from: cooldawson3 on July 06, 2012, 02:20:07 PM ---Well... I signed up days after the survey thing started. Guess I'll have to wait 'till the release. ;-; --- End quote --- I'll just sign up later. Anyway, this is something I should try, I need to do something productive with my brain. |
| Awdax:
--- Quote from: Awdax on July 05, 2012, 05:26:11 PM ---Is it the same as trying to run a Valve game with the highest settings? For example, in L4D if I set my shader settings to Very High, I will crash because my specs can't handle it or something. Or is rendering the final animation or poster the same as using the TF2 Replay editor? --- End quote --- Basically, do you need a high-end PC to run Source Filmmaker, or to render high-quality videos/posters - or is all of that done when you render the final animation/poster? |
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