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Event help
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Gsterman:
How do I make a projectile shoot upwards out of a brick?
Becquerel:
OnActivate > Self > Spawnprojectile > 0 0 x
Replace X with whatever, 200 is max.
number is how fast projectile goes.
ScratchTehEPICSpaceDude:
Use spawnProjectile and change the 3rd value.

Example.
[-][-][20]Rocket[-][-][20]
Mold:

--- Quote from: ScratchTehEPICSpaceDude on June 30, 2012, 09:57:53 PM ---Use spawnProjectile and change the 3rd value.

Example.
[0][0][20]Rocket[0][0][0]

--- End quote ---
Fixed
Usage:
[X][Y][Z]Projectile[XVariance][YVariance][ZVariance]
While X/Y is north/west/south/east, Z is up/down
Mold:
forget BBC code.
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