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Making Text say a players name
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Darksaber530:
No, he dosnt mean everyone sees their own name, he means if someone named BrickyBob entered the arena,
then it would broadcast to everyone "BrickyBob has entered the arena!" instead of their own name.
setro2:

--- Quote from: Darksaber530 on July 03, 2012, 02:16:54 AM ---No, he dosnt mean everyone sees their own name, he means if someone named BrickyBob entered the arena,
then it would broadcast to everyone "BrickyBob has entered the arena!" instead of their own name.

--- End quote ---
Still %1, but in a minigame.
Socky:
As far as I know, there is no way to do this.  %1 will show a clients name.  No two people will see the same thing when you put like "%1 has one the game!".
phflack:
if %1 doesn't work, use VCE
do something like
input>self>vce_modvariable[name][set][<var:cl:name>]
input>minigame>chatmsgall[<var:br:name> has entered the arena!]
Chrono:

--- Quote from: Socky on July 04, 2012, 02:50:37 AM ---As far as I know, there is no way to do this.  %1 will show a clients name.  No two people will see the same thing when you put like "%1 has one the game!".

--- End quote ---
Wrong.

%1 will show the triggering client's name.
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