Blockland Forums > General Discussion
more hats!
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Flamecannon:

--- Quote from: HellsSpot on July 21, 2012, 02:36:42 AM ---Pretty sure you are wrong as I see countless people get banned for saying I don't care. Still, what you say is also true, but that rule is misunderstood a lot of times.

--- End quote ---
For others who are confused by this rule, here are some examples

OP: "I have a dislike for cheese"

"Who cares!" <-- This would be bannable right off the spot as he is dismissing the entire topic

OP: "I really dislike cheddar"

"I don't really care about cheddar, I prefer pepperjack myself." <-- This is not dismissive to the entire topic, he presents a dislike or disregard for a part of the discussion
Dominator:

--- Quote from: kidplasma on July 05, 2012, 11:48:46 AM --- I was thinking they should add more hats to put on your avatar in blockland . And no i will not post any more of my drawing made on the computer that i just made to piss off the haters but that is another story followed by an apology those of you who zoomed in to see this stay on the topic that says more hats.Now reply all you want goodbye and thank you.

--- End quote ---

If you're trying to piss everyone off then we'd like you to forget off.
Christopher P.:
v21 is adding shadows and shaders and stuffz

why not more hats
Darkness ZXW:

--- Quote from: Christopher P. on July 21, 2012, 08:30:52 AM ---v21 is adding shadows and shaders and stuffz

why not more hats

--- End quote ---

because removing lag doesn't mean we need to add more lag. T&I were slow features and adding several extra nodes will add to the overall polycount of the player; remember, the nodes aren't deleted when they are invisible, they are just transparent. you didn't know, so it's okay to ask questions.
Christopher P.:

--- Quote from: Darkness ZXW on July 21, 2012, 08:47:10 AM ---because removing lag doesn't mean we need to add more lag. T&I were slow features and adding several extra nodes will add to the overall polycount of the player; remember, the nodes aren't deleted when they are invisible, they are just transparent. you didn't know, so it's okay to ask questions.

--- End quote ---
ah, i see. so if there are like 100 hats with 10 polygons each, setlagcrash(1);

but i can see adding only a few okay, like five maybe.
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