Total Members Voted: 37
I've thought of killstreak rewards, but will most likely not do them. I used to have a server with a mod similar to this (no gui, only /cmds) with the killstreaks and it didn't feel to go smoothly.Weapon unlocking will be the way you said, some weapons will unlock at later levels, others sooner. I'm balancing the weapons so none are extremely better than each other. It's more of a preference thing. The throwing gas grenades everywhere thing is solved simply, you only have 1 gas grenade per life.And concerning the juggernaut armour, it will slow you down considerably which would let people avoid you more easily.Also me and khain have been talking about multiple level 80 unlocks, but the player only has the ability to choose 1. Juggernaut armour being one of them. So not all level 80s would have the armour.
Hm, I might have missed it, but will all the weapons be capable to ADS, or is it only the ones with scope?
I hate ADS, so I only made the snipers capable of doing so. I wanted to keep a more of an arcady feel to the weapons.Anyway, most people never use ads and just shoot.
Woah woah woah, where are things like anti-personell mines and claymores and all that stuff? Was there a reason for not having them? And are you guys planning on doing anything else besides handheld weapons, like mounted weaponry or vehicles?
Cool! I can't wait these release at rtb, Unlike T&T weapons are broken.
Needs ADS or sucks.
It's funny because HellsHero was one of the first people to come up with the ADS system.
I dislike ADS too, It was basically my suggestion to keep ADS for snipers.