| Blockland Forums > Suggestions & Requests |
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| DionBraan:
The idea is a brick wich is invisable, it actually is like a node, it senses if another of that brick is close to it without a brick being in middle of them. So a brick that can sense players or bots, at best it would be if you can pick what it must detect. That would add a feature to make better RPG's with bots, or Zombie games, Or even a cops and robbers with bots as dogs. |
| Providence:
Bot events. |
| Tic-toc26:
Zone bricks? |
| DionBraan:
--- Quote from: Tic-toc26 on July 06, 2012, 06:59:26 AM ---Zone bricks? --- End quote --- No, zonebricks can sense where a player is but they cant let a bot follow the player --- Quote from: Providence on July 06, 2012, 06:53:39 AM ---Bot events. --- End quote --- no, that makes a issue that bots go walk to walls if you are behind it i mean that a bot easly can walk without the wall issue and that it follows even from a long range to all directions a player is |
| Tic-toc26:
--- Quote from: DionBraan on July 06, 2012, 07:10:45 AM ---No, zonebricks can sense where a player is but they cant let a bot follow the player --- End quote --- what do you want what ever it is to do? |
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