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Bot Pathmarks

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DionBraan:


--- Quote from: Tic-toc26 on July 06, 2012, 07:13:21 AM ---what do you want what ever it is to do?

--- End quote ---
i try to explain: it is a zone brick wich sends out a kind of invisable laser,.. if it hits a zone brick without a brick being there it will be a "Path", bots can use paths to walk to a player.
As long there are no one of that like bricks, if you got a idea like a event you can show me if want, but i dont know any way to do that.

Tic-toc26:


--- Quote from: DionBraan on July 06, 2012, 07:16:53 AM --- i try to explain: it is a zone brick wich sends out a kind of invisable laser,.. if it hits a zone brick without a brick being there it will be a "Path", bots can use paths to walk to a player.
As long there are no one of that like bricks, if you got a idea like a event you can show me if want, but i dont know any way to do that.

--- End quote ---
OH i ce good idea
/support
how ever as far as i know BL could not make paths

DionBraan:


--- Quote from: Tic-toc26 on July 06, 2012, 07:20:42 AM ---OH i ce good idea
/support
how ever as far as i know BL could not make paths

--- End quote ---
i seen it on several games, like Zombiecraft mod for Minecraft
a example of what i mean with pathfinding: http://gamesitb.com/pathgraham.pdf


Axolotl:

Port is working on a Blockland AI that can pathfind.

DionBraan:


--- Quote from: Axolotl on July 06, 2012, 07:43:33 AM ---Port is working on a Blockland AI that can pathfind.

--- End quote ---
good, but what kind of AI is it? and does it requires anything? does it works like a bot?
whatever, i hope it is done soon, but i think it will have alot of bugs badly

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