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▓ [BLOCKLAND ON STEAM] Let's get Blockland elected for Steam Greenlight! ▓
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Lunatic:

--- Quote from: Wedge on July 11, 2012, 11:17:21 AM ---In can happen on Steam too because you can look up people's steam ID which are assigned in sequential order.

Obvious answer is to convert all IDs into a random string of a few numbers and letters.

--- End quote ---
How is that an obvious answer? It would break at least a few mods that run on integer IDs, and is a solution to a problem which does not exist. Nobody gets their panties in a bunch over the number next to their name.
-Jetz-:

--- Quote from: sirrockyqo on July 10, 2012, 06:48:43 PM ---Is this happenes and it does win:
All the Servers would flood.
Updates less often(More People finding More Glitches and servers overloading)
More hackers
Alot of newbies who dont co-operate.
Alot of People about 30000 and Minus would leave due to the mass of noobs.
No more BL_IDs                                  ^
Lack of Good Servers ( Stated Up here) |

THIS SHALL AND WILL NEVER HAPPEN.
Some games shouldnt ever.


--- End quote ---

--- Quote from: -Jetz- on July 10, 2012, 12:29:34 PM ---It's pretty pathetic how the naysayers are scraping together excuses from some fantasy world they live in where they are a shining beacon of intelligence and anyone who commits the unspeakable act of joining the game after them has brain damage.

--- End quote ---
--LegoPepper--:

--- Quote from: Isjix on July 10, 2012, 09:15:53 PM ---Though, I wouldn't mind steam advertising blockland. Like in mods on Steam like this one
"Visit the website"
I'd prefer that if blockland had to be on steam.

--- End quote ---
this.
Wedge:

--- Quote from: Lunatic on July 11, 2012, 11:32:11 AM ---How is that an obvious answer? It would break at least a few mods that run on integer IDs, and is a solution to a problem which does not exist. Nobody gets their panties in a bunch over the number next to their name.

--- End quote ---
No, the obvious answer is to have a function in the game that when fed a developer password given to mod authors sends the randomly generated ID back to the server then it's matched against an ID list which is then returned to the mod.

Actually, the obvious answer is that you're right. IDs are already not a problem and the only people worrying about them are idiots. Furthermore, IDs are already hidden enough by sticking the option to view them away on the options menu, and a bunch of new players probably wouldn't even care about ID numbers just like nobody has made a big deal about Steam IDs since the early days of Counter Strike.
Mister Cheese:
He really should put it on Steam for a couple of reasons. For one thing, he would be getting a lot more interest in the game, and surely more purchases. The more revenue he would gain would also in turn, allow for bigger, better updates, since the demand would be higher.

The only problem would be he'd have to take even more time with the updates, and possibly "polish" the game a bit more to make it feel better for the Steam customers, which would have to be better quality, and such.
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