| Blockland Forums > General Discussion |
| How do I unlock adventure mode in Blockland? |
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| ThinkInvisible:
--- Quote from: Awdax on July 11, 2012, 01:48:46 AM ---Pretty sure I've already explained that it's possible for it to be removed from the map when third-party or certain types of client functions are used; like Mission Editor. It would be too easy that way to get it. Haha, and you guys need to calm down. Who cares if a few more people find out about it? It's not that big of a deal, stop putting so much emphasis saying it's fake. --- End quote --- The mission editor 'add-on' just activates content that was in the game to start with. Even if it didn't appear there it would still be an object findable by [ID].getClassName() |
| Extrude:
--- Quote from: ThinkInvisible on July 11, 2012, 01:51:07 AM ---The mission editor 'add-on' just activates content that was in the game to start with. Even if it didn't appear there it would still be an object findable by [ID].getClassName() --- End quote --- Implying you've even tried that. |
| Awdax:
--- Quote from: ThinkInvisible on July 11, 2012, 01:51:07 AM ---The mission editor 'add-on' just activates content that was in the game to start with. Even if it didn't appear there it would still be an object findable by [ID].getClassName() --- End quote --- Exactly it activates it. Which could also trigger removing the brick. And wouldn't you need to find the ID first to use [ID].getClassName()? You probably know more about this than me, so I'm not going to argue. I'm positive there is something that hides it though so you can't "cheat" at finding it. |
| ThinkInvisible:
object IDs are generally created one after another for(%i = 0; %i< serverconnection.getcount(); %i++) { echo(serverConnection.getObject(%i).getClassName()); } this will return every single class name for every single thing in the server e.g. FXDtsBrick (a brick), projectile or projectileData (not sure which, a bullet), etc |
| Extrude:
Try it on Slate, see what it returns. |
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