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VCE is acting odd.
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Mold:
How do get that cool design.
tkepahama:
onMinigameReset works fine with Slayer and regular minigames as well.

But most likely you're probably doing something wrong.
phflack:
i can't see the image of the events
but, VCE only works once the spawn protection is off of the player i think
try delaying the onminigamereset -> VCE stuff by a few seconds
TheBlackParrot:

--- Quote from: Axolotl on July 18, 2012, 06:19:24 PM ---Use a hidden JVS switch that is started to detect when a minigame resets. When the JVS switch stops, that's when the minigame resets.

--- End quote ---
Didn't work.

--- Quote from: phflack on July 19, 2012, 07:21:59 AM ---i can't see the image of the events
but, VCE only works once the spawn protection is off of the player i think
try delaying the onminigamereset -> VCE stuff by a few seconds

--- End quote ---
also didn't work.

--- Quote from: tkepahama on July 18, 2012, 10:46:57 PM ---onMinigameReset works fine with Slayer and regular minigames as well.

But most likely you're probably doing something wrong.

--- End quote ---
wroooong, they work fine with onActivate events.
Big Brother:
Chance is not a value

it is a variable.


"IfVariable Chance"

not

"IfValue <var:br:chance>"
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