| Blockland Forums > Help |
| VCE is acting odd. |
| << < (3/4) > >> |
| Mold:
How do get that cool design. |
| tkepahama:
onMinigameReset works fine with Slayer and regular minigames as well. But most likely you're probably doing something wrong. |
| phflack:
i can't see the image of the events but, VCE only works once the spawn protection is off of the player i think try delaying the onminigamereset -> VCE stuff by a few seconds |
| TheBlackParrot:
--- Quote from: Axolotl on July 18, 2012, 06:19:24 PM ---Use a hidden JVS switch that is started to detect when a minigame resets. When the JVS switch stops, that's when the minigame resets. --- End quote --- Didn't work. --- Quote from: phflack on July 19, 2012, 07:21:59 AM ---i can't see the image of the events but, VCE only works once the spawn protection is off of the player i think try delaying the onminigamereset -> VCE stuff by a few seconds --- End quote --- also didn't work. --- Quote from: tkepahama on July 18, 2012, 10:46:57 PM ---onMinigameReset works fine with Slayer and regular minigames as well. But most likely you're probably doing something wrong. --- End quote --- wroooong, they work fine with onActivate events. |
| Big Brother:
Chance is not a value it is a variable. "IfVariable Chance" not "IfValue <var:br:chance>" |
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