| Blockland Forums > Suggestions & Requests |
| Real-Time Eventing! |
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| Racerboy:
I don't understand why it wouldn't just be a server mod? |
| padmedog:
This actually sounds like a good thing to have, like maybe if someone made an eventing school server. |
| phflack:
--- Quote from: Racerboy on July 19, 2012, 08:16:02 AM ---I don't understand why it wouldn't just be a server mod? --- End quote --- i don't see how it would be here is my understanding of events the client asks for the events on a brick when opening the events menu server sends the data client changes the events client tells the server when send is clicked server updates the brick with the new events it seems to me that it lacks any form of communication per event line change, but only as a whole |
| otto-san:
--- Quote from: Racerboy on July 19, 2012, 08:16:02 AM ---I don't understand why it wouldn't just be a server mod? --- End quote --- Because you need clientsided support for receiving/sending the events. Unless you wanted to have some sort of really bad way of doing it where the client sends all events whenever it adds a line, but even then it would require a client mod for at least one person. --- Quote from: phflack on July 19, 2012, 10:29:09 AM ---i don't see how it would be here is my understanding of events the client asks for the events on a brick when opening the events menu server sends the data client changes the events client tells the server when send is clicked server updates the brick with the new events it seems to me that it lacks any form of communication per event line change, but only as a whole --- End quote --- You are mostly, if not all, correct. |
| Lugnut:
If i make this, it'll probably be an addition to dren drans advanced GUI, because i don't know how i would work it with the default one. |
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