| Blockland Forums > Help |
| Polygon Stretching/Graphics Glitch |
| (1/1) |
| Shemp:
Long story short, I got a new (semi-nice) computer, decided to get back into Blockland, now I'm having some issues. Starting a game and playing, everything is fine. However, as soon as I place or load any bricks, I get the infamous polygon stretching glitch... You know, the one that looks like this. I updated my drivers. I re-installed. I don't have any add-ons to remove other than RTB, but I experienced this problem before installing it. And I know about the "flushtexturecache();" command. It worked for me on past machines, but now it does nothing; the above screenshot is after I performed that "trick" twice, and it didn't change anything. --System specs-- Model: Dell Optiplex GX620 (office model inherited from a friend; changing graphics card is not possible) Operating System: Windows XP SP3? Processor: Intel Pentium 4CPU 2.8GHz (2 CPUs) Memory: 2GB/2046MB RAM Graphics: 128MB ATI RADEON X600 SE I've also attached my console.log; you'll notice that I did indeed try "flushing the texture cache" at least twice. It had no effect. I'm usually pretty good with issues like this, but I'm stumped. Any help is greatly appreciated. |
| Zaxx:
Try enabling "Disable Vertex Buffer Objects (Slower, but more compatible)". That fixxed it for me. |
| Shemp:
Ah, perfect! Fixed everything, thanks man. |
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