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Timed relay breaks when person leaves game
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How to fix
Why do relays need a client for fr*cks sake they can only trigger 'Self' and 'Named Brick'
phflack:
i think all events are tied to a client, for /cancelevents or /cancelallevents
ThinkInvisible:
not to mention imagine the abuse if someone left a zillion spammy relay bricks and just left the server instead of having to stick around and lag with you
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