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I just got Blender 2.63a

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darkninja8799:
Hello, idk if this is in the right spot...Anyways, I just got Blender and I don't really know anything about it, like how to make stuff and model, I want to make a map, any tutorials or help for starters on blender 2.63a?
And do you need to code maps....?

Mega-Bear:
http://forum.blockland.us/index.php?topic=139748.0

Blender is only used for making small static shapes, you don't need it. And coding for maps is minimal if you're making something boring. You'll need to have basic TorqueScript skills to add skyboxes, interiors, etc.

darkninja8799:

--- Quote from: Mega-Bear on July 21, 2012, 12:33:41 PM ---http://forum.blockland.us/index.php?topic=139748.0

Blender is only used for making small static shapes, you don't need it. And coding for maps is minimal if you're making something boring. You'll need to have basic TorqueScript skills to add skyboxes, interiors, etc.

--- End quote ---
oh.....

The Corporation:
Do NOT use 2.63a.
Go back to using 2.62.
The entire mesh thing has been redone to the point that your models will be messed up if you open it in an older version of blender.

Demian:

--- Quote from: The Corporation on July 22, 2012, 03:21:36 PM ---Do NOT use 2.63a.
Go back to using 2.62.
The entire mesh thing has been redone to the point that your models will be messed up if you open it in an older version of blender.

--- End quote ---
Quoting in case someone still doesn't know.


--- Quote from: Demian on December 23, 2010, 03:44:41 PM ---
In order to open .blend files saved in Blender 2.63 or newer with older Blender versions you need to save the file again with Legacy Mesh Format. Please note that this gets rid of all ngons in the save. To save with Legacy Mesh Format, go to File > Save As... or press Ctrl + Alt + S and check the Legacy Mesh Format checkbox.



--- End quote ---

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