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Operation:Infiltration (IT'S DEAD, HOW NICE)

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hammereditor²:


--- Quote from: Lamebro1 on August 07, 2012, 08:37:42 AM ---Oh and stuff's messed up.
Events sometimes clear themselves.
When some bricks respawn after being fakekilled they are completely unresponsive and have collision off.
Oh and also move2brick doesn't work.
We did setplayertransform but the events went blank.

I'l go on the server now to fix it all but seriously.

--- End quote ---

Oh god why
Not looking good at all. Never had these problems.

Pacnet2012²:


--- Quote from: hammereditor² on August 07, 2012, 08:41:27 AM ---Oh god why
Not looking good at all. Never had these problems.

--- End quote ---

If you are loading addons through eval, some will require server reset to work without bugs.

Try putting them on in add_on_list.cs

hammereditor²:


--- Quote from: Pacnet2012² on August 07, 2012, 08:31:59 AM ---Is it laggy for you too? I didn'ttest yet.



No hammer, it's not the CPU usage.

--- End quote ---

I'vr observed these infected servers for 2 days now.
Their CPU usage is 25%, which is about 10-20 times higher than it should be. RAM usage is normal.
Look, I don't know everything about managing a hosting service but I have 3 months of experience so please do not treat me like I have no knowledge at all.

Pacnet2012²:


--- Quote from: hammereditor² on August 07, 2012, 08:47:45 AM ---I'vr observed these infected servers for 2 days now.
Their CPU usage is 25%, which is about 10-20 times higher than it should be. RAM usage is normal.
Look, I don't know everything about managing a hosting service but I have 3 months of experience so please do not treat me like I have no knowledge at all.

--- End quote ---
I'm just saying that that is not the problem.

hammereditor²:


--- Quote from: hammereditor² on August 07, 2012, 08:41:27 AM ---Oh god why :panda:
Not looking good at all. Never had these problems.

--- End quote ---
As for the event-losing problem, I've had it before on one of my servers.
The only way I know to fix it is to load an earlier save of the build.
If your bricks are loaded with.bright[er colors than usual, loading an earlier save is the only way :(

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