2012/07/24 - Environmental Controls Preview

Author Topic: 2012/07/24 - Environmental Controls Preview  (Read 227128 times)



Man, this makes Blockland look gorgeous!

Hey just wondering. What will happen to the map list? Now with this the map list is no longer needed but how will you set your add-ons? If we still have a screen for that can the map list be edited to saved maps your player makes with environmental settings? Could you make it so you have builds that auto load with these new maps? Also with the whole ground texture what will happen to space maps? Can you set the texture to none?
Since no one bothered to look at my questions

Also, if this isn't planed already, there should be favorites like in the avatar menu.





It still won't replace kitchen, bedroom and slopes to me.

If this doesn't convert interiors/terrain wanters, nothing will.
It still won't replace kitchen, bedroom and slopes to me.
...

Nothing will convert you.



Is this implemented in a way that allows the server to tell different clients different things about how to render the scene? If that's the case, you could for example (using mods) set each team in a deathmatch to have a different small vignette or fake separate maps within one large map.

Quick questions:
  • Will water height be adjustable?
  • Will there be an option to set the all settings back to defaults?
  • Will there be favorites?
  • Will lighting/skybox and water be open to change by modifications?
  • Will it be possible to add more skyboxes and water/ground textures?
« Last Edit: July 24, 2012, 05:15:58 PM by Pliny »