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An idea I had for v21 that will put arguing to an end.

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Axolotl:

Just do a fork.

There will be v20r# for every revision enabling terrain and no shaders, and v21r# for every revision enabling shaders and no terrain.

It's almost like the Python versioning system, it is forked.

Tactical Nuke:

Well that's just great.

All my builds are going to get deleted, as well as all my favorite servers, so I might as well just quit blockland.

Bye, guys.

Sorry about that, didn't see Axolotl's post.

Soooo...

--- Quote from: Axolotl on July 24, 2012, 05:30:21 PM ---Just do a fork.

There will be v20r# for every revision enabling terrain and no shaders, and v21r# for every revision enabling shaders and no terrain.

It's almost like the Python versioning system, it is forked.

--- End quote ---
Might sound stupid here, but I don't know how to do that.

Axolotl:


--- Quote from: Tactical Nuke on July 24, 2012, 05:32:07 PM ---Well that's just great.

All my builds are going to get deleted, as well as all my favorite servers, so I might as well just quit blockland.

Bye, guys.

--- End quote ---
/facepalm

otto-san:

stop being afraid of change. terrains and interiors provide hardly anything to gameplay and there's not much you can do with them you can't do with bricks.

the only pros i can see are vehicle physics, being infinite, and certain shapes that can't be made as well with (default) bricks

Ghille:

Sorry but after the preview Badspot posted today, I never want to see interiors or terrain again.

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