Blockland Forums > General Discussion
Best way to prevent spawnkilling/camping in a corridor-based map?
<< < (2/2)
Bisjac:
this is why all shooter game's map design are circular.

there is ALWAYS 2-3 directions to go from any area a person can be stuck. so to prevent people from getting trapped, and allowing people to move more.

and dont use teleports. that is lazy and abusable
Navigation
Message Index
Previous page

Go to full version