| Blockland Forums > General Discussion |
| Best way to prevent spawnkilling/camping in a corridor-based map? |
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| Bisjac:
this is why all shooter game's map design are circular. there is ALWAYS 2-3 directions to go from any area a person can be stuck. so to prevent people from getting trapped, and allowing people to move more. and dont use teleports. that is lazy and abusable |
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