Blockland Forums > General Discussion

Best way to prevent spawnkilling/camping in a corridor-based map?

Pages: << < (2/2)

Bisjac:

this is why all shooter game's map design are circular.

there is ALWAYS 2-3 directions to go from any area a person can be stuck. so to prevent people from getting trapped, and allowing people to move more.

and dont use teleports. that is lazy and abusable

Pages: << < (2/2)

Go to full version