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Blockland crashes on startup
Cardboard Odyssey:
Usually what happens is while it's loading, I can't move my mouse. when I get to the menu screen, I still can't move my mouse. If I click anywhere, it crashes almost immediately. help?
Isjix:
Post console.log
Cardboard Odyssey:
I can't: Whenever I attempt to exit the game screen using any method, it crashes, taking the console with it.
Isjix:
There is a log file in your My documents/blockland folder that should be generated and called "console"
it should create that file even if it crashes
Cardboard Odyssey:
ARB_occlusion_query
OpenGL Init: Disabled Extensions
EXT_paletted_texture
3DFX_texture_compression_FXT1
OpenGL driver information:
Vendor: NVIDIA Corporation
Renderer: GeForce GT 555M/PCI/SSE2
Version: 4.1.0
OpenGL Init: Enabled Extensions
ARB_multitexture (Max Texture Units: 4)
EXT_compiled_vertex_array
NV_vertex_array_range
EXT_texture_env_combine
EXT_packed_pixels
EXT_fog_coord
ARB_texture_compression
EXT_texture_compression_s3tc
(ARB|EXT)_texture_env_add
EXT_texture_filter_anisotropi c (Max anisotropy: 16.000000)
WGL_EXT_swap_control
GL_ARB_vertex_buffer_object
GL_EXT_multi_draw_arrays
ARB_occlusion_query
OpenGL Init: Disabled Extensions
EXT_paletted_texture
3DFX_texture_compression_FXT1
OpenGLDevice::setScreenMode 1366 768 32 60 1
safeModeOn = 1
fixedFrame size = 3
caption size = 22
maxWindowWidth = 1360
maxWindowHeight = 740
Setting screen mode to 1366x768x32@60hz (fs)...
Already at this resolution
Video::setDevice - activate call done
Video::setDevice - resetting canvas
OpenAL Driver Init:
OpenAL
Vendor: Creative Labs Inc.
Version: OpenAL 1.0
Renderer: Software
Extensions: EAX 2.0, EAX 3.0, EAX Unified, and EAX-AC3
Loading compiled script base/client/scripts/allClientScripts.cs.
Activating package: CanvasCursor
Loading compiled script base/client/ui/allClientGuis.gui.
Executing config/client/config.cs.
--------- Loading Client Add-Ons ---------
Binding server port to default IP
UDP initialized on port 16281
Executing config/server/ADD_ON_LIST.cs.
Thanks.