Blockland Forums > Suggestions & Requests
CityRP drugmod edit
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Ipquarx:

--- Quote from: Portalboy on August 01, 2012, 08:01:22 PM ---You know, if you read my first post more carefully you will realize that that was a very unappreciated post.

--- End quote ---
I was agreeing with you
Crøwn:
Just edit what it says under the brick menu and what it says when you sell and water it. It isn't hard.
Racerboy:

--- Quote from: Ipquarx on August 01, 2012, 07:59:57 PM ---Why the hell is drugs in a cityRP such a big deal. It's just making a horribly made game even worse by adding in people smoking dope.

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It's so loving pointless. Having a farming mod, however, where you could farm your own food and either eat it or sell it at a market or use the ingredients for a recipe to make food that gives you more food, would make for a more interesting part of farming. Farming drugs is absolutely handicapped in a game that doesn't even have the other basic stuff that a CityRP should have. Drugs would be one of the last features I would add, if I would add it at all.
SeventhSandwich:
The biggest issue with drugs is that the point of cityrpg was originally to succeed in things like making a business, not babysitting an 8x8 brick until it sprouts grass and hitting it with scissors.

But that's off topic.

If you want to edit the mod to not have the drugmod, you can try getting in touch with someone who has the cityrpg addon that doesn't have drugmod, or you can try learning torquescript and modifying it yourself.

Even if you don't code, you still might be able to figure out how to change the names of the drugbricks and stuff if you looked through the code.
Racerboy:

--- Quote from: SeventhSandwich on August 01, 2012, 11:05:58 PM ---The biggest issue with drugs is that the point of cityrpg was originally to succeed in things like making a business, not babysitting an 8x8 brick until it sprouts grass and hitting it with scissors.

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I love you.
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