Blockland Forums > General Discussion
I am in serious, desperate need of a scripter. Please help!
Lugnut:
They did: you need to make a spectator team and just make friendly fire worth points.
ScratchTehEPICSpaceDude:
--- Quote from: Lugnut on August 03, 2012, 03:44:22 PM ---They did: you need to make a spectator team and just make friendly fire worth points.
--- End quote ---
Yes but I want one specific players to win the round and (Team Kill) is annoying. Can I maybe work around that?
ScratchTehEPICSpaceDude:
Also command triggered events are manual, I need automatic.
ScratchTehEPICSpaceDude:
Bump.
Gen. Hothauser:
Not sure if this would work or not because of the unfortunate minigame event/VCE incompatibility.
[0] [x] [0][onminigamekill] [self] [ifvalue] [<var:mg:TeamMembers1>] [<=] [1] [2 3]
[1] [x] [0] [onvariabletrue] [self] [toggleeventenabled] [3]
[3] [x] [5000] [onvariabletrue] [self] [toggleeventenabled] [3]
[2] [x] [0] [onplayertouch] [minigame] [centerprintall] [<var:cl:name> BL_ID <var:cl:BL_ID> has won with <var:cl:score> points and <var:pl:health>/<var:pl:maxhealth> health left]
(I just milked the ending message to show what could be added.
Again, not totally sure this would work because of that minigame event. I also added the < before = because sometimes, people make deathshots. I would have added in some events to make them invincible when they kill their last opponent, so as to prevent this from happening, but I'm too tired.