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Phydeoux's spinning spike trap, halfed. (i'll explain.) and more.

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Megaguy2:

Make out of bricks

Flamecannon:


--- Quote from: Megaguy2 on August 02, 2012, 04:17:15 PM ---Make out of bricks

--- End quote ---
Imagine one of those blade things like in Bomberman Hero 64. Use 1x3x5s that damage or kill on touch, and make it relay, dissapearing and appearing certain blocks, blah blah blah self explanatory.

otto-san:

It could be possible to have a brick that's a set size (like 1x10x3 or something) and have a sawblade move back and forth in that and have some sort of input event like onSawbladeHitPlayer.

Mold:


--- Quote from: otto-san on August 02, 2012, 05:09:24 PM ---It could be possible to have a brick that's a set size (like 1x10x3 or something) and have a sawblade move back and forth in that and have some sort of input event like onSawbladeHitPlayer.

--- End quote ---
You cannot trigger that event
You cannot collide with models

otto-san:


--- Quote from: Mold on August 02, 2012, 05:16:09 PM ---You cannot trigger that event
You cannot collide with models

--- End quote ---
Never said anything about colliding with models.

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